Mobile Legends: Bang Bang Critique(s)
3.8
Go find another game if you care about your sanity .
1.6
This game has always struggled with balance, but it has gotten progressively worse with thr current balance being even worse than before. Most characters are useless (esp ADC characters), whereas a small group are super OP. The dev team has no idea on how to balance them out at all. When they try to buff useless characters they end up making them super OP and when they nerf OP characters they end up making them useless. The biggest example rn being the Hanabi rework. They turned her from bad to worse. She's completely useless as her bouncing attack dmg decays whereas we have characters like Melissa whose skill works similarly but has no damage decaying disadvantage.
Secondly, the blatant copying of other MOBAs esp LoL and Dota. Anyone who has played those two games will see how pathetically copied most of the ML rosters are. Let's take a recent example of Beatrix, which is a shameless copy of a champ in LoL called Aphelios. Valentina? Viego. Gloo? Jax. Etc. It shows the dev team has no respect for gaming and creativity in general and they only created this game for the quick buck made by capitalising on a genre that's not well explored on mobile.
Third, the matchmaking is terrible. I'm a MM and a Mage/Support main with 99% of my matches being of those classes yet the game ALWAYS matches me up with people who only main these classes as well resulting in conflcit of choice and forcing us to play classes we aren't good at. The matchmaking algorithm is terrible. Wild Rift has easily fixed this by allowing players to choose roles they wanna be matched up with before matchmaking. This game is in serious need of a similar mechanic to make matchmaking smoother and fair.
4.0
4.2
Btw RAM gw 2Gb main Graphic Medium aman-aman aja, saran aja kalo main batreinya jangan dibawah 20% dan jangan main sambil ngeCharge entar Framedrop
5.0
4.0
4.0
everything in this app is a thumbs up for me except when there are toxic players who could ruin your mood tbh .
EDIT: already giving up with this game because of the crappy matchmaking plus everytime I play rank , the signal changes from green to yellow to red even though my signal's good ??? My game constantly shuts down when I see'm the middle of battle gatherings..... SMH . ML needs to fix this shit lmao .
EDIT 2: maybe .... it's getting better after I reinstall the game , but let's see .... I still doubt it though . I hope it's somehow fine compared to my last time's experience .
4.4
Lo importante es que si tienes buenas intenciones para jugar Mobile Legends ya sea estudiando los rolles que existen vas a disfrutarlo desde el comienzo.. te evitarás lo malo si sigues prestando atención y estudiando luego los héroes del juego.
Lleva tiempo aprender a jugar un "Moba" pero si te diviertes vas a notar que no. Y desde luego.. es mucho mejor jugarlo con amigos. Ya que soloQ "jugador en solitario" es algo muy problemático si es que entras como principiante en esto de los mobas.
si vas a intentarlo mi recomendación es evitar Ranked hasta que te sientas cómodo con tu nivel "tu propia experiencia jugando"
cuando notes que ya te parece muy fácil ganar las batallas en Normales. Puedes jugar el modo Ranked "Clasificatoria". Si ganas.. vas a notar una estrella que te subirá el nivel del competitivo. Ranked es el modo competitivo a nivel global.
Al ganar Clasificatorias de forma indirecta vas a añadir dificultad a los otros modos. ( Normal y Coliseo ) en otras palabras: el emparejamiento con otros jugadores será similar al tuyo que posees en modo Clasificatoria.
repite todo esto cuantas veces lo veas necesario.
El error fatal de un principiante es jugar únicamente Normales para desbloquear el modo "Ranked" y para luego jugar únicamente ese modo competitivo, y así conseguir regalias de skin sin antes haber entrenado su nivel de experiencia personal.
Lo que desatará fallas tras fallas en las batallas sin aprender nada nuevo porque estará enfrentando a jugadores con un conocimiento un poco más alto del juego y el jugador que no ha entrenado no podrá resolverlo en batalla al estar sometido a constantes ataques enemigos, con estrategias elaboradas. etc (un agujero negro en otras palabras) y se pone mucho peor al ser un soloQ recibirás reportes y por qué no "elogios" de otros jugadores.
Bien, ya comprendido todo aquello el juego se diseño para divertirse y si eres capaz de aprender sus reglas lo alcanzarás a querer además de que (en mi opinion personal) este es el mejor moba para principiantes, por su simplicidad en interfaz gráfica y jugabilidad a comparación de su competencia que es todo lo contrario.
OK, Diviertete sanamente bye bye..
3.8
4.0
Well, It's just we have nothing better to do as of now kid.
Mobile Legends: Bang Bang or MLBB. When you hear or read that name what comes to your mind? Was it League of Legends? Was the "Bang Bang" awkward?. Well, those are quite about right.
There was nothing original on this game really. All of it was a hodgepodge of good things you can get from other MOBAs out there.
But what is wrong with that right? As long as it works.
Plus, original is hard to do these days. Copying something, making it work and better for your platform is a good thing. It's efficient, it works, it gets players have the same familiarity with the other games.
If we're going to rate the game from that, it is just being subjective and surely will score poorly.
Now, we're going to look at the game wants to achieve. We already know that it's a mix of copied stuff, some network related problems, possible bad matchmaking and stuff. But what people seem to forget is it aims to be a MOBA for your phone. For you to play anywhere and anytime. But also be able to play even with time constraints due to games being relatively short.
Despite all of the backlash the game receives, it just works. Think of this this way, you always lose due to bad teammates right? Or there were days that there are high pings despite your net looks good on your perspective. But even despite all of the things said above, you still comeback and play then loathe it again and again. Why? Because it just works. The gameplay works and it's short, sweet, and easy.
This truly achieves the goal of being a MOBA for a mobile phone. Short enough to enjoy more games and easy enough to even let casuals to enjoy it also.
But wouldn't that defeat the purpose of being a MOBA Sei? Because it's easy?
Not necessarily, as I've already pointed out, it's a MOBA for your phone that is designed to be easy because not all people have PCs to play MOBA but all people have phones even the casuals. The easiness of learning this game still doesn't take away everything what could be fun. It is still skill-based and thus rankings exists.
But match-making sucks in here Sei!
I wouldn't really call it like that. You see, every game is coded and everything can only be done with something that is quantifiable.
You, being matched with bad players of the same rank is just being how the system works. You can't really control that.
How about the network?
In my experience, I just switch ISPs whenever I have high pings. Plus that network boost feature really works if you're on wifi and a different ISP data.
Would you recommend this game?
Anyone is free to join this rabbit hole.
But I can recommend this game for new people that is exploring MOBA. It's fast, it's easy to learn but takes time to be really good at.
4.6
if anybody like to play with me in game then add me on instagram there i tell you my account name or id
i like to play in team if anybody want me in team then
instagram priya_queenr52
game id name IND_PRIYA
1.0
3.8
3.8
Chargement...