Played the game when it was first launched, as I returned & started a new game, there hasn't been any huge change. PROS: unique graphic artsyle, somewhat turn-based auto combat, & lot's of rewards. CONS: (playing as casual & new player) overcrowded GUI, overwhelming number of events, & very fast paced progression with sluggish tutorial. Overall it's a fun alternative for auto rpg but I'm just not vibing with it. I just want to mention this, I'm confused why you describe the game as card based?
The only reason this does not get any higher stars is a forced VIP upgrade check right around level 30 which completely blocks the adventure battle button. Don't make a game free to play if there are forced things in the game. I would rather have some optional like min long ads for loot in the game, i would watch the hell out it. I was even considering buying one of the $10 dream packs too. This road block is just anger inducing, it needs to be removed for the longevity of this game.
Legend City
5.0Played the game when it was first launched, as I returned & started a new game, there hasn't been any huge change. PROS: unique graphic artsyle, somewhat turn-based auto combat, & lot's of rewards. CONS: (playing as casual & new player) overcrowded GUI, overwhelming number of events, & very fast paced progression with sluggish tutorial. Overall it's a fun alternative for auto rpg but I'm just not vibing with it. I just want to mention this, I'm confused why you describe the game as card based?