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Nekopara Sekai Connect

Update: It fixed a lot of the bugs and glitches of the game but the main point are still there so I'm just changing it a bit more of the rating.
From just 4 days of playing this is what I can gather for yall.
The Good Part:
The game captured the style of Visual Novel both graphic and storyline from the original game very well which actually made me enjoy reading through the story, so that is a nice check from me.
The gameplay is morely based on the story as you read the story to unlock more content of the game. So you will have a fairly chill time playing the game. (Until the bad part arrives...)
Also the game is fairly simple with auto and idle mechanics PVE and slowly upgrading and customizing your cafe to your liking.
So if you are just a casual player and want to understand the story of NekoPara it can help you introduce yourself to the NekoPara world.
However that is all the good thing I can mention as the current state of the game is not great. It feels like I'm playing a very early alpha test of the game so here we are gonna move into the bad part.
The Bad Part:
Due to how the game is very buggy and feel like rushed the gameplay is also downgraded a lot which affected a lot of issues that I've found from just playing normally.
Mission Board is completely broken along with the achievement system inside it as it is completely blank even though it said you have mission completed number count claim.
Even the PVE aspect of you open a shop versus NPC stage level are also somewhat bugged from small issues from UI elements bugging up to mechanic problems like Chocolate just walking to the customer table and stuck there doing nothing and because of that I lost the stage.🥀
In story reading, after I have completed a story and accidentally got back the same one so I tried to use the skip and the game got softlock as the toolbar disappeared and the story won't progress no matter what you do.
Beside the buggy and broken mess of the game, I do feel that the game greed is also one of thing that is a bit too much as the gacha currency requirements that you need to pull is 3000 for 10 pulls which is way higher than the gacha game standard of 2000≤ for 10 pulls as this made the game grinding is pretty much feel like more of a chore just to get as each main quest levels you passed only give you 20 (not counting the material level as they give you 100 but have a high rating requirement for each level passed) and the main story only give you 100 for each story part. So after all that time grinded not counting the daily login I just farmed like only able to farm for 30 pulls throughout those 4 days. (Keep in mind that I played like 3h-4h each day for a new game to fully review this.)
Not to mention the dev actually locks automatic level progress to VIP 3 (Yes you are forced to pay money to actually use it.) And while you are playing, they will just constantly shove deals and offer down your throat whenever you achieved something in the game like limit break your 5* units and other features constantly.
Oh I didn't realize that the amount of dupes required for limit break is pretty insane as the full limit break level is 7 which is way higher than other gacha game standards.
Due to the VIP system exist, it is kinda obvious that it is P2W if you want to climb to the leaderboards and also more chances to grind easier then F2P like automatically go to the next stage function can auto once you get VIP 3 or higher.
In the end my rating for this game is meh but sad. As it has potential but is kinda ruined by the current state of the game as it is no different from being an Alpha Test version due to how buggy it is and the rampant monetization that it is showing right now. So if you want to play, then I can only recommend playing it to enjoy the story as the game currently is still very unpolished for any extra content or gameplay as they currently don't even have any events to try right now.

Stella Sora | English

It's been a month of playing this game and beside the drama about gacha pulls, here is what I can tell you.
Advantages:
The graphic: Is actually like blue archive as the chibi style and Live2D scene when you unlock character affinty lvl 10 and also the detail art-style in each disc with custom logo of the character (following with their own music)
Gameplay: The combat has changed into a team builder with rouge-like kind of play like vampire survivor playstyle which is quite fun to play with as you can explore each character and playstyle. And after you beat acension, you can use the team you cleared to beat other content like farming for material, arena and boss fight (It's pretty similar like CZN in how the teambuilding function work).
SFX: The music is pretty okay but the highlight is the disc that you get from gacha or farming each of them own have pretty good music theme and you can choose what music you like to be your default theme like Touhou Lost Words.
Storyline: It's pretty funny story about how company control everything in the world and the main character slowly from having dementia about who you are to fighting the company by making an company yourself. (This is kinda ironic for the game situation though.)
Now, let us move to the cons and the thing that making me feel that the game is about reach EOS.
Disadvantages:
Lacking Gameplay Upgrade Resources: Even though the game reward you with a lot of material for you reach up to 1 character with level 90 and some few other character up to level 80 but after you run out, the grinding material is very hellish as you spent maxmizing all the stamina to grind the level even at the highest difficulty possible is still really hard to get enough like disc exp at level 70-90, as once you run out all the discs upgrade material from the beginner reward, it become a waiting game when you burnt through all the stamina just to upgrade a few level for a disc, character and skill levels until there is a new event. (I know this is just my rant but tbh the rewards for beginner are still really generous for you to upgrade any unit you want to max potential beside the Talents Upgrade).
Lack of events: As currently there is really a few event in the game since launch that are actually different from each other as I can even count until now there are only 3 EVENTS total that are: "Shia Summer Debut", "A Final Echoing (Server Boss Fight)" and "Guild Sweet Guild (New Story Update)" which is very bad for a game this big from yostar as it really show a big issue for lacking of content to stay in the game hugely once you cleared everything.
Lacking gacha currency: Due to the amount of lacking events content. It's really hard to get any proper gacha gems (Stellanite Dust) once you have exhaust all the other gamemode options like Arena and Boss Ground. And due to the requirement to make 10 pulls is now 3000 dusts with higher pull pity to get the 5* character you want is 120 (Assume that you missed all the chance to get the banner character). Because of this, it really hard to grind daily to get even enough 1 pull as there are no weekly quest too beside new event.
Lacking VA content: As the main story doesn't have any VA at all so you gonna have to read text scrolling. Currently the only part that get voiced is the Special Memory and the character greeting on your home screen but Special Memory used in your home screen doesn't have any different dialog from the normal live2d character screen.
In conclusion, the game is highly polished and there is a lot of effort have been put in but is seem that there is something wrong with management of the game that it just got a lot of issues and now I'm afraid that EOS is about to happen soon. The only thing right now I can hope is that the game can try to fix most the issues that I and other players have been mentioning before if not the game will soon become EOS (End Of Service).
So if you are wondering if you should play, then I can say that if you want to experience the game and try out something new then it is alright to play if you like the graphic of blue archive or gameplay. But if you don't like the game due to the drama, lack of event content minimal VA Story content or a big sign of EOS incoming then you can skip this game.

Anchor Panic | English

After 3 days of playing, this is what I can sum up for y'all.
The game is very slow even at start and the difficulty bump is quite high if you are unlucky with gambling and the resources you can get to gamble although decent, but easy to run out.
Gameplay wise it just auto battler game where you put your unit out and after 2 turn (most of the time) you can use ultimate as the gameplay feel very slow even with x3 speed it still feel like a waiting game and also can the game stop adding bunch of enemy that just only aim at the backline like those 2 damn ahh minigunner which have skill that constantly stack mark dmg on your backliner constantly so if you put healer that isn't tanky is really easy to die. Imo the gameplay is very boring and even after unlock a lot of different gamemode and even the event is hard to beat any level as the level scaling even for the first stage already require your unit to be over lvl40+ to even have a chance of beating the first event stage.
Due to how boring the game feel, I skipped the story as it's also boring to read.
In the end my rating for this game is meh. You would be better off playing Blue Archive or Azur Lane (Very Grindy) which is already a better version of auto battling experience then this.

Girl's Love Dance | Taiwan

After a few days of playing, this is what I can tell you about this game.

Pro:
+ I'm quite surprised that it is actually R18 with actual taihen scene (only if you enable it in the setting) instead of usual baiting like other game.
+ The live2d models for characters are pretty okay and some can be said good but I do feel like there are some AI involed in the assets of the game.
+ That is all there is...

Cons:
- Pretty bad UI/UX design and a lot of translation errors everywhere with some parts are not even translated.
- The gameplay is designed like vampire survivor that can feel interesting at first but after sometime it just get boring as the level just looping like at least over 10 times for each chapter to get some random boss that is not really well balanced which can oneshot you. And also the power recommendation are useless as they just said 1k in all levels which are not true.
- Microtransaction pop-ups are going to be common thing you will get when playing this game.
- Due to how the UI/UX design, sometime it is very hard to understand how to get certain materials and how to navigate within the game.
- As the game also rely heavily on afk mechanics to get exp to level up so because of that beside from playing the main level, there is pretty much nothing else to do to get exp and materials beside few other events level.

Conclusion:

The gameplay overall is meh. If you just get in to play for a small amount of time and goon then I guess it is fit for you as it doesn't have much content beside trying to unlock all characters and skins to see their live2d models and skins animations 🥀💔.

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