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Neural Cloud | 英文版


It's from the same family of arknight & alchemy stars.
Unfortunately, my neuron isn't activated.

Graphic: Chara design is pretty good with adorable sd/chibi version. There is nearly no fanservice, so it's for the intellectual instead of cultured one.
*Edit: some charas from ultilife are very cultured. Tasty

Icon (chara & effect/buff) is so small for smartphone version. There are too many description words plus the small font, so the UI related things need so much improvement especially the usage of icon language (instead of word explanation), 'imagine the player must read the buff cards description for every stage'

Sound: VA is good & music genre is kinda like space sci-fi or sus labs

Gameplay: It's a strategy game where you need to pick the optimal buffs (rng based) for your party along the stages, yeah it is roquelike. Also there are chara skills and tactical things, all with cooldown. Battle starts with pre-positioning deployment of your chara units. In summary, it has a bunch of tactical features you must learn.
*It's nikke, but only the simulation part*

Storyline: Send your brain to cloud

Value: It has free chara selector which needs to be claimed with some currencies that you can collect by accomplishing the missions.

2 days and it's painful.

This game is like a bunch of raw elements which are mashed together and become a mess.

Some minutes in tutorial & I feel like being tortured.

Graphic: Superb & sexy. Great for horny players.

Sound: Japanese VAs are mostly famous (dunno with korean, etc). Music is good, with many action themes.

Gameplay: Immobile TPS type. With potrait orientation in smartphone, the sight is so limited, and the control which player must swipe first to initiate attack is kinda difficult.
(Wonder why it's not using gyrocontrol or direct tap).

Storyline: First thing that comes to my mind is Eighty Six anime, but android sexy girls vs rapture (legion).
Do you know, their anorganic body is more resilient than the organic one, so it's better for brutal....
And remember when commander says that rapi's head is heavy, it means that overall nikke is heavier than human, omg death by snusnu.

Value: The gacha has (unreliable) wishlist feature and no pity. Always check for daily shop.

It's enjoyable despite all of the bugs & other problems.

Echocalypse | Japanese


Tutorial is still so long.

Rum's Spring & Dungeon


Illustration is good & distinctive. Gameplay is an idle type where the exp is growing by time based on strawman level.

Gem/rainbow free resources are not many, but at least you can do one summon from daily rainbow claim in shop, and the pity count always will be carried over.

Memento Mori


Graphics: It has an old rpg vibe, but with the modern moe chara design. I can say that the artwork could be enjoyed also by non-weeb players.

Sound: Like the developer intended, music & the voice acting are the main sale points.

Gameplay: It's an idle game, don't expect too much. But, the battle animation is beautiful. It's truly idle, you can fight & claim everything very fast.

Storyline: It's about journey to cleanse the cursed areas & girls/witches' tragic story.

Value: You can't deploy dupes in the party, the dupes are for extra stats boost & increase level limit for chara. Don't forget to check the shop. Gacha will grant you more power randomly, because the rate has an unmeasurable probability.

Tips: If you go f2p, don't waste your gems for chara gacha (maybe 3k only for first quaranteed sr chara in cursed banner), use it instead for discount pack in 'fes release mission' part.



Graphics: I love the chara design, chibi is also adorable. So many white/gray/silver haired girls, very satisfying.

Sound: Music fits the theme well. Dub is in Korean language, something fresh for my ears.

Gameplay: There is tiles & lanes deployment strategy with wave battle system, but it is simple. You can't deploy all of the units you have because there's cost limitation. It has wipeout stamina/key, but you must do one battle at least.

Story: Journey with the crystal girls to beat dreamless mobs & the dominions. Charas are based on the fairy tales.

Value: Dunno, pity is until 100x summon but will be reset for every banner change. There're another shard currency things for gacha beside gem. Always check shop at resources & marketplace section.

New content/dungeon is just a grinding with cheap exchange rewards, really not worth it.

Arcana Tactics


Graphics: Chara illustrations are good, anime style & there are also male chara, spirit etc (not only female).

Sound: Music are enjoyable, but no VA.

Gameplay: The battle concept is very interesting, there's no wasted charas, because you must choose & fuse heroes carefully when progressing for every phase. The appeared heroes are based on rng (but you can also refresh it). If you want to be a good player, then you must memorize the fusion chart, classes, attributes and also items. Very tactical indeed. There's an auto battle, which is pretty useless.

Storyline: Story for the sake of RPG story, stop evil & save the world.

Value: There's gacha, hero/chara gacha to unlock the heroes so that you can fuse/evolve to them (or direct usage in quest), also dupes is useful for raising the specific hero's level & stats. Then, arcana gacha to get card (major & minor) for additional buffs. Relic gacha to get equipment for extra stats. Get wipeout tickets as many as you can. Daily shop is a great help.

The gameplay concept is great, but also tiring & take much time.

Graphics: Top quality. Artwork is nice, cute & sexy. There are live2d & sd form/chibi with good quality. Honestly, the chibi animation in story page is just so.......cute.

Sound: I don't know the name, but it's chinese kingdom~poi. Story page bgm is catchy. VAs are the famous ones.

Gameplay: No battle animation, only description text, but it can be skipped. Basically unlock, enhance & upgrade everything for higher CP, but still higher CP doesn't mean 100% win.
Tap every unlocked chara to find their treasure (which can give additional effect after you activate it in the mansion) & also find doodoo.

Storyline: Player got china. Charas are based on three kingdoms ~female version.

Value: No need for dupes, but you must collect certain amount of (specific) shard to unlock (specific) chara. Some charas can be obtained from story & quest. Horniful journey for chara collecting surely will be long for f2p, but at least you can peek at the locked charas. VIP system is strong on this one.

Clash Of Sky丨English


Graphics: Pretty nice, some designs are like that r18 steam games. Animation is smooth (for l2d & sd form), except for that starfall gacha animation, it's like lacking of inbetween frames.

Sound: I hardly hear anything, but at least it has sound & attacking voice

Gameplay: It has AP consumption, so at least you must slighty think about party composition (every unit has different AP consumption). HP stat from every party unit is basically summed as 'one' party HP so it's no matter whomever unit get attacked (meanwhile, attack stat works per unit). It has an auto-battle system anyway. You also can enhance overall party stat with equipment & potential stone.

Storyline: Dunno, everyone is a pilot. Sky adventurers likely.

Value: There are many newbie gift. No reroll. Unit rarity isn't that significant, because stat of low rarity unit with high bond level can even outclass ssr unit with low bond level (you can increase bond level by using exact unit dupes).

Man, unit slots always full with exp fodders.

Soul Tide | Japanese


Witch & doll again.

As usual, full of bishoujo with addition of live2d and sd/chibi form. Color vibe & UI are like alchemy stars.

Bgm & voices are there.

This is a dungeon crawling game with turn based combat, with too many descriptions about unit's skill (you need some math skill for better performance). Maybe waiting for your main language version is a better decision.

Story is about human & witch conflict, player as a summoner (human) who can 'use' dolls from the soul of little girl until horned girl to fight witches.

For now, reroll takes too much time & data. Reinstall reroll btw.

Slide Princess


Nice mini puzzle mystery game. But, it will be hard if you nihongo wakarimasen.

Graphics: Artwork is good, most girls are gorgeous. There's also sd/chibi form art too. Basically a moe factory game.

Sound: Could be enjoyable. At least, it has BGM and sound effects.

Gameplay: Manage your charas and tap" to claim rewards. It's an idle game after all. If you think that idle games are boring, then your opinion is invalid. Actually, it's necessary for managing party formation because every chara has a different striking area/line priority.

Storyline: Dunno, all girls say 'master'.

Value: Booba, booty & bussy. You can get at least 4 basic tickets for free everyday. You can get/claim all charas if you played enough on all contents (arena, maze & event). If you can't rank up a specific chara, don't worry because you can use link center. Very generous.

World Flipper | Global


Graphics: Pixel sprite is good. Illustrations are simple (without enhanced curve or sexiness), but still moe. Additionally, this version is censored, so kids can play this too.

Sound: Dam, BGMs are so catchy.

Gameplay: If you love pinball then you'll love this. But, there are extra effects like floating ball, piercing ball and even a speeding ball. 3star - 5star unit roles are well balanced, but the need of six units' synergy is also the one that can disturb the balance. It has stamina system (but stamina gifts are so abundant, so no problem) & grinding can be considered intense (mostly for boss' token).

Storyline: Main story is just an everyday RPG story, but the story of each unit is the main attraction.

Value: The need of unit's specific role & synergy is just become hardly achievable with gacha.

Revived Witch | English


Graphics: Pixel sprite is so classic, combined with modern illustration from loli to milf. It's all in one. But, this one has a gloomy vibe, identical to witch.

Sound: It fits the theme. Just like the claim, better to listen it with an earphone.

Gameplay: There are 2 gameplays, simple dungeon exploration & ATB (Active Time Battle) type. It has an auto-battle system and auto-repeat farming too. Mana & upgrade mats farming are normally grindy, but equipment is the real problem.

Storyline: Collect her memory fragments, uncover mysteries & defeat enemies on the way. It's a story for the sake of RPG story. Most events are like an introduction for new dolls.

Value: Some in-purchase packages just give you some charas directly, so it's not fully depending on gacha and I think this is very fair. Then, there's redeem (trade) system where you can trade an already unneeded dupes for material/items or even gacha crystal.

I feel like a doll collector for playing this. Outside for skins, there's no urgency for whaling. Generous game indeed.



Many things I looked for are uploaded in MEGA. This thing makes downloading so stable & safe.

Brave Frontier ReXONA


From the player of old Brave Frontier. The gameplay is so different now, the old one is turn-based, meanwhile rexona is a real time action. Thera are many charas from the old one, so nostalgic. The obvious weakness is the control, it's not too responsive especially for movement. Well, it's a new product, there are so many rooms for improvement.

Bistro Heroes


You can get all charas by completing the story. There's gacha, but only for costume and decoration for overall stats upgrade, I can say it's a generous gacha because it will be a full material cashback when you got a dupe. This game is very relaxing, a slow life entertainment, not for a hardcore gamer.

This is what an idle game should be. Godly level of an indie game.

Best gameplay, great arts, new event for about every 2 weeks and old charas still got balanced. This game has become my comparison standard for mobile games.

Graphics: Visual quality is a top notch, from illustration, sd/chibi form, dungeon and skill crest & effect. Art style is family friendly, no excessive lewdness, but still beautiful.

Sound: Full voiced chara, amazing bgm (ex: teikoku senki, overdrive series). Even songs for anniversary events are good.

Gameplay: For me, it's the best gameplay for mobile games. The potential of one finger control is brought to the max. Punicon is great.

Story: The story premise is like romeo & juliet, but it is light & dark instead. There are many side stories too which from every event.

Value: There are only two gacha, character & weapon. For weapon, it's not too necessary because you can gacha with weapon ticket (from reward) or with weapon exchange method, so you can mostly focus on chara gacha. There is no rate up for a specific chara.

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Notes (20) More
Intercept S Shotgun indeed. Read Note
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