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-Typical full auto battle idle game, with max 6 units in squad
-Characters have janken-like races system, level & upgradable rarity
-Chara designs are mostly acceptable, but still no waifu tier for me
-Unlocking chara with shards thing
-Equipments to increase CP too
-ARENA
-Claim all the red dots, whatever it is.
Graphic: It looks like created by sole illustrator called AI, fingers look fine tho. Some hates AI, but this is subjectively good.
Sound: Moaning sounds so dry, maybe AI did this part too. Hope I'm wrong.
Gameplay: With extra crafting management, this is better than mememori.
Storyline: 404
Value: There are many newbie & mission/accomplishment rewards.
Maybe it's better to upgrade SR charas first, except you're a whale.
You needs some shards to unlock new skills.
Edit: Upgrade whoever you want, because you can transfer one chara's exp, limit break & equipment to another one (inherit) very fast, free and no limit.
Graphic: Chara design looks elegant & cute, has both 2d illustration and l2d. There's no flashy skill effect.
Sound: Pretty good with kinda mysterious or tragic vibe in it. The story isn't fully voiced.
Gameplay: Roguelike-puzzle adventure & dating simulation are mashed together. Honestly, it's a creative gameplay, but the developer can't make it simpler especially in the skill description part (part of it is because of mistranslation), and the hints for dungeon & enemies are sometimes confusing, also the exploration & turn-based battle parts could take too much time.
Most of charas have alternative role & attribute (ex: lightning tank to ice dps, fire support to dark tank etc), sounds good for chara balance (and also because there's no rarity between the charas). There's also card equipment (verves) for stats boost & extra effect.
Healer is a must (well it's turn based after all, taking damage is a certain thing). Bad news is the free healer isn't that good because her healing is only for single target (her attacking set is far better).
Storyline: Dolls & I skipped most of it. Chara-ge VN type. The most interesting is the past story from doll/charas, it is presented like a silhouette opera (like 'Limbo' game) without text, but with some keywords and short explanation of the story.
Value: Very f2p, you can activate attribute banner whenever you want, only 50 summons pity, generous maintenance gift. This game is good for a chill casual player with its limited daily grind. Unlock the doll from gacha, then abyss rift :v
- Lewd art with VA
- No english (right is yes, left is no)
- Giant mecha girls with some furries
- Each character has a different strike range & zone
- Dupes is a must, for upgrading skill level
- Infinite reroll (quaranteed only 1 ssr), pick the bottom right button to reroll & left one to lock the result
Graphics: Potato 3d (kinda like Volzerk) with repetitive action. I like the 2d design, but yeah looking at the game screenshots is enough.
Sound: There's music & SE with no VA.
Gameplay: Idle farming (endless massacre) with stats, skill & equipment upgrading for further endless progress (like a, b, c to z or even zz CP level).
Story: Nothing, just kill, kill and kill.
Value: There's only an oppa language. They give about 30k gems for newbie, but I don't know how much it worth.
Graphic: No debate .
Sound: It has various themes, but mostly with happy/comedic vibe.
Gameplay: Auto shooting chibi game, no manual movement and with slight control of skill usage. Every charas has a rich combination of environment speciality - attack type - armor type which are crucial for high difficulty quests. It has other features like idle cafe (stamina & money resources) and affection leveling (stats & unlocking l2d). Swipe method is very generous, no ticket only stamina.
Storyline: About sensei & his students' school life. Besides main story, every chara has their own story which makes the relationship & plot map pretty solid.
Value: Gacha has 200 points pity/spark that will reset for every banner change which is horrible, but that won't be a progress wall because low rarity charas are upgradable and in fact usable.
You need many dupe shards for increasing chara's star/rarity level (with unique weapon bonus at *5). With efficient farming, shop checking & planned gacha, you can raise all charas you have to the max potential. Slow but sure.
Update: I'm new player, but already slapped with a terrible gacha rate :v
Graphic: Chara & chibi designs are good. It gives an old RPG vibe.
Sound: Mostly medieval theme and a very chill one. There are VAs too.
Gameplay: It's tactical, but somehow tiring until you unlock auto-mode after completing chapter 2 (but auto-mode AI is pretty bad especially for mage class and AI also can move your charas to the dangerous/targeted area like a champ).
There are too many things to focus on, like your chara lv, chara skill, weapon cards & its grade.
Fvck arena, it takes too much time.
Storyline: About shota dwarf(!?) & his companions. It's not about your self-insert.
Value: Gem free resources are likely not abundant. It's better if you do chara multi summon instead of single one (multi summon saves 200 gems). Plus with weapon card gacha which actually could be a game changer.
Too many loadings and dupes are very important (increase stats & give unique weapon card access) which is bad for f2p. With limited swipe tickets, your farming must be hectic.
It supports english language now.
Graphics: Full 3d with chibi stickers. Very smooth.
Sound: It's not fully voiced. I'm still not far enough, so the thing I heard is only chill and peaceful village bgm.
Gameplay: It's a real time action (hack&slash) with exploration (in small scale) feature where you play as a party of monster riders. There are rider classes based on their weapon (fencer, warrior, lancer and mage, which all have different attack pattern) combined with the elements (fire, water, wind, electric and non-elemental).
Storyline: It's about adventure of Feena (monster-loving freak) and friends to find Volzerk's (the dragon in prologue) light fragments.
Value: There's no gacha. You can directly buy the charas using real money. The best is you can choose one *4 chara (highest rarity) for FREE. Meanwhile, for the monster collecting, it's mostly from the story and quest.
Edit: Reached chapter 2 and honestly it's tiring (I'm not into an open world gameplay btw). Maybe I'll be back in case they made chara/monster who has auto-tracking ultra range beam skill and can explore map at the mach speed.
Graphic: Chara designs are surprisingly good, with adorable sd form.
Sound: It has VAs, but I barely hear the music.
Gameplay: Build, upgrade and merge everything nonstop. It's a management game.
Storyline: With the 'z' title, it means a post-apocalyptic world story with mecha hybrid thing. But still no story, only touchy touchy interaction with the waifu.
Value: Many freebies, but the amount maybe will be insignificant if you are already in high level.
Graphics: It sounds rude, but some of the designs look off. When it's a waifu game, company should supervise the chara designs more carefully.
Sound: I barely can hear the bgm, but it has full voice acting for every chara at least.
Gameplay: Imo, chibi battle is better than a moving miniature body this game has. You can't control any skills, all is automated and rng-based.
Storyline: I don't know. Maybe there are girls and there are dragons (feel free to imagine it).
Value: There are many freebies and you can reroll fast enough with quest account.
This game supports english language.
Graphics: It has a cute art, but most of the time it's in chibi mode.
Sound: There's voiced character, especially when using skills.
Gameplay: It's all about leveling & upgrading. UI is good, you can explore all of menus without loading (kinda all in one page, except when moving to other stage/dungeon). Everything you got will give permanent effects even if it isn't equipped.
It's an all auto, but you also can play it manually (move the chara & activate skills).
Story: My homeland was being attacked, so I must fight back. In summary, no story.
Value: There's no urgency to whale and you can remove all ads for reward permanently with cheap price. Don't forget to check the shop everyday.
It's from the same family of arknight & alchemy stars.
Unfortunately, my neuron isn't activated.
Graphic: Chara design is pretty good with adorable sd/chibi version. There is nearly no fanservice, so it's for the intellectual instead of cultured one.
*Edit: some charas from ultilife are very cultured. Tasty
Icon (chara & effect/buff) is so small for smartphone version. There are too many description words plus the small font, so the UI related things need so much improvement especially the usage of icon language (instead of word explanation), 'imagine the player must read the buff cards description for every stage'
Sound: VA is good & music genre is kinda like space sci-fi or sus labs
Gameplay: It's a strategy game where you need to pick the optimal buffs (rng based) for your party along the stages, yeah it is roquelike. Also there are chara skills and tactical things, all with cooldown. Battle starts with pre-positioning deployment of your chara units. In summary, it has a bunch of tactical features you must learn.
*It's nikke, but only the simulation part*
Storyline: Send your brain to cloud
Value: It has free chara selector which needs to be claimed with some currencies that you can collect by accomplishing the missions.
2 days and it's painful.
Graphic: Superb & sexy. Great for horny players.
Sound: Japanese VAs are mostly famous (dunno with korean, etc). Music is good, with many action themes.
Gameplay: Immobile TPS type. With potrait orientation in smartphone, the sight is so limited, and the control which player must swipe first to initiate attack is kinda difficult.
(Wonder why it's not using gyrocontrol or direct tap).
Storyline: First thing that comes to my mind is Eighty Six anime, but android sexy girls vs rapture (legion).
Do you know, their anorganic body is more resilient than the organic one, so it's better for brutal....
And remember when commander says that rapi's head is heavy, it means that overall nikke is heavier than human, omg death by snusnu.
Value: The gacha has (unreliable) wishlist feature and no pity. Always check for daily shop. Without enough dupes, your team level will be stuck.
It's enjoyable despite all of the bugs & other problems.
Illustration is good & distinctive. Gameplay is an idle type where the exp is growing by time based on strawman level. Story is only a prologue.
Gem/rainbow free resources are not many, but at least you can do one summon from daily rainbow claim in shop, and the pity count always will be carried over.
STARSEED: Asnia Trigger | Global
3.6I can't find something special from this game, even the character design.