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Poor Princess


the long hand holding tutorial used up all my energy, so once i finally had some freedom to explore, i couldn't play.



the game crashed, and not it wont load my save game on server 60. its stuck in a loading loop when choosing a server



is this game open? i downloaded it but see a message dated a few days back on 8/15.

Goddess Paradise


i think the gacha might be broken. i have not had a goddess drop yet, only a few shards. i did get a third party member while playing through the chapters so far. i have gotten into chapter seven with relative ease. leveling up godesses is okay, and the ui is alright, though i cant read anything on the screens. hopefully i get more characters soon. i only have the 3 right now after my second say of playing.

Fantasia Sango Mysteria


there are graphical errors, as if assets aren't downloaded or available. during the tutorial fight, there were white squares and rectangles where important skills and ui should be.

the combat tutorial was short, but im hoping that was it. cannot skip or speed up dialogue or cutscenes for now.



this game did make me cry a little, because the starter dialogue cant be skipped, and there are ads that happen during the tutorial unannounced as well as banner ads maybe blocking the top of the screen.



i wish i chose Vivienne from the infinite 10-pull. her aoe would be helpful right now. i started wth the prosthetic leg knight Catherine, i think? she also seemed cool for a starter.

i like the chibi style town thing. idling now for hours to level characters. at the point where i can summon artifacts. Combat Power is really important, but levelling gear is also a gold sink. cannot repeat or sweep past stages.

despite the low game score, im finding it okay. i feel like the inevitable idle-for-weeks is coming soon.

overall presentation is good, even if it tries to hide typical gacha traps and systems. UI needs to be more responsive, because i have to touch icons 2 or 3 times to register and navigate the game.

* Friendship ended with Nikke - Now Eversoul is my best friend *



tried it and liked it, then after work i authorized my qooapp login and was told my password was incorrect, locking me out of the game. redownloaded this morning, and was disconnected from servers, after being told again my qooapp authorization was incorrect.

they done me wrong. so wrong. moving on. [發怒]

Archeland | Korean


after not being able to play on release date, i waited and redownloaded the game, only for the login issue to occur again. did not have high hopes for the game already, so i say just pass on this, there will be other games to take its place.

crashes during stages too often. difficulty is gradual and not very steep. upgrading characters is easier than other games i have played, though ranking up is the toughest part of the process, because lack of brown books. veterans of similar games should be able to get around easily, despite the chinese. i cannot read chinese, but was able to learn most of what things do in about an hour of playing. hope the game stays the way it is once out of CBT. i really enjoy the game in its current form, aside from the brown book availability.

Airship Knights


after doing the last story part at lv 1000, you stop earning gems. not dure if thats intended, and now i get an error box maybe once a reset. pretty fun game, and i reached lv 1000 in just over a day. hope the other ship grades open up soon. just levelling the 4 ship rooms right now.

not much else besides crafting and pvp, pvp being the least interested for me in any game.

please fix to allow gem rewards past lv 1000.



there is a random error code when trying to get the extra energy during login periods. lack of energy really inconvenient. 120 energy missed out every day really dampens the gameplay. has the nerve to display purchase ads after not allowing me to get the +120 every day.

Soul Tide | Global


really like the global version, as it has ENG now! i liked the japanese version, because of the exploration parts. i find the combat parts a bit slow, even on auto battle.

i think the game really shines on presentation and exploration . the characters are well done, though the gacha could be a bit more affordable more often. the mansion building butbis okay, where tou decorate it with different themes for a percentage boost.

the game has been performing great woth no crashes, and quick response interface. so far a great experience. i have just made it to 3-1 at this time of review.



easy to get into. combines team gacha with some rpg styled upgrades to equipment. some battles dont use your team, rather uses npc teams to clear stages. it looked to promote other units you can pay for.

lobby home screen is cluttered with ivons, like most auto rpgs. too often and when reaching the home lobby, i am constantly being asked to buy packages and top-up my gem counts.

part way through chapter 1, i found myself already idling for some time to get stronger. i write this review upon finishing the first chapter. interface and buttons are not responsive, i have to press multiple times for a response. once the game froze and i didnt notice when opening my main character gear menu.

the tutorial forced my hand for the first 3 stages. more tutorials also came as i progressed through the chapter.

having a designated main character at the start is different for this kind of gacha i think. i haven't seen this before.

Wonder Planetes


ecchi AF. though seemingly easy at the start. i guess you unlock lewds of each character. tutorial was very basic, but haven't figured out how to summon.

small flight area keeps combat and movent fast paced. if you centure out of the combat area, you take damage. different characters probably differentt atrack patterns to utilize. one of the characters has a wide tri-wave shot, whike another has spinning defense blades that allow for close combat.

i like the game so far because of the eccch-ness.[色色]

having okay time right now currently idling at stage 3 or 4. have uzi gun for now.

there doesnt seem to be an in-app store. no account sync available, neither. must have game active to offline idle rewards

no guided tutorial, which i like very much. first time made it to 35F. upgrades looked expensive for first timers, so theres going to be many replays for upgrade currency. dont think theres a story arc .

pixel art is good. if its only 100 floors, it must get really wild later on. you can either use the buttons, or tap and swipe on the screen to move, jump and attack. bouncing enemies is fun, and seems to increase the multipliers.

got really confused at 4F, because i failed to notice the hanging bat. after jumping underneath it, i was able to aggro it. after, i just throw slimes at them, lol.

should be a good experience. leaderboards have some crazy scores posted currently. i hope they are legit. i did not see any kind of account linking or sync. i just closed the game, so i hope progress is saved

has good amount of ENG labels sprinkled throughout the UI and game. wish it had some in the Shop and character screens, as well as some of the prompts and confirmation messages. artwork is really great and gameplay is new and fresh for me.

i have done 4 10 summons between maintenence periods and have gotten 7 SR characters so far.

auto play was available very quickly, compared to other games. some mechs dont come with weapons, apparently. tried to equip some, and i couldn't start the mission stage because the party members didnt have guns. not sure if i get "armed" mecha later on, because of the frequent maintenance periods right now.

tutorial seemed very concise and not drawn out, which i appreciate. but there might be more, since I've only completed stages 1-1 and 1-2 with my limited time playing.

there also wasnt a progress bar on the loading and in game download screens. that i could see. [shrugs in confusion]

Kamigoroshi no Aria


crashes too frequently. cannot leave stages on repeat or start stages often. in chapter 4 right now, and crashing seems more prevalent than previous ones. storage expansion seems too expensive for only a few slots at a time. wish storage could be expanded by multiples of 25 instead.

overa enjoyed the experience. crashing is holding the game back too much. hoping to play ENG version so i can spend $$$$$$

update 3/19/22: just uninstalled, giving up for now. review still stands.

EDENS ZERO Pocket Galaxy


loading times are a little too long. i had to restart the game several times to download it all, because it kept getting stuck around 76% each download, no matter how much needed to get.

skip tickets are expensive, and can only be used on material and equipment stages. replaying the story has you rewatching all cutscenes and dialogs over agan every time . makes that pretty much boring af.

there are no stage completion star objectives. ai when on auto, your main runs throughout the stage , ignoring regular combat and b-lining it for the boss event. auto combat works only during boss fights, it seems.

i really like the gameplay right now, but cant seem to figure out when the reset is to do the equipment boss, as it costs paid gems to reset the entry count early. story seems alright, and interests me a little bit. perms well overall on my samsung device.

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