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Cant exactly make a career out of reviewing games but surely a side hobby...
Iria Kushina 60017372

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Cant exactly make a career out of reviewing games but surely a side hobby...
Game Comments (3)

Ash Echoes | Global

3.4

The game play is hands down top notch in depth, from the Nexus build, unit picks to the sequencing, execution of your team and last but not least stage/boss gimmicks. Recently there has been quite a few double bosses and I disagree with this design philosophy, I think it puts a lot of units at disadvantages they have no control over.

The character designs are satisfying, and they thematically fit into the general vibes of their origin stories. Uni is one of the most beautiful characters I've seen in recent years, in and out. The game probably bottlenecked itself in this section due to not having ultra graphics, and models clip/jerk quite a bit, but their concepts and splash art are great. I can't in good faith give it max scores due to graphical fidelity holding it back.

Sound design is fine, however not mixed very well and battle sounds are generic. Any game at all could sound like this. Story is atrociously long and uninteresting. VAs have done well with what they've been given, and that at least warrants a fair remark.

Gacha is relatively stress-free, and ties in very well with the Nexus mode. I've comfortably pulled whichever unit I want since I started (Boreas, Feng, Thea, Uni) and a lot of Traces, giving me the liberty to build somewhat optimal units.

The game respects your time as a person and agency as a player. 15 minutes per day and clock out, but you can do a lot more if you want to optimise your team strength. No PVP so it's chill. Just enjoyable to indulge in general.

E.T.E Chronicle | English

3.8

I can't believe they made a gacha out of Armored Core VI.

It's hard to believe but the game is quite fun (to watch). Obviously if you're familiar with this kind of game, ETE Chronicles has different and less intricate controls, but that serves the mobile feel well. At one point I just let the game auto play and watch idly. It's free dopamine

I don't like how goonified some of the characters are, but the overall design choices are unique and enjoyable. The graphics are alright, UI is a bit too 2016. I like that the game doesn't alias when you play on high enough settings.

The generous currency income (12 pulls/week from dailies and weeklies alone) may be deceptive, since you do have to pull a unit twice to get to UR. Once if you just want the hyper-form, but it's quite arduous farming the character shards from Void Realm (Not quite sure how it works out in the long run just yet). Theoretically, you get an SSS version for any S unit for free, but that means you have to be dedicated and efficient with gift farming, which, in a nice subversion, is an extremely important resource in this game.

Sound design is okay. I personally prefer more diegetic soundscapes for each environment, so it'd be nice if there were small flourishes, but overall not too shabby. The voice acting is bog standard for most characters, and great for some. I'm not too impressed but also not sure what real critique there can be.

If you're looking for time wasters, give this a try. It's a decent enough game if a bit on the nose with its money making incentives sometimes

Stellar Traveler

3.0

No idea why this game is this laggy. My device plays WuWa on ultra without a single hitch. Either very poor optimisation or there's some bitcoin miner in there. Either way, it was quick to disinterest me with microtransactions plastered everywhere.

I played for 10 minutes, and couldn't bear the floatiness of the game's movement and combat. Art style is great, vibes are good, music is diegetic and nice, but the game's poor optimisation drags it back significantly, leading to the monetisation completely turning me off. Meh.

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