Not that I dunno who NetEase is.
I like the game and I hate NetEase. They did it again.
After a test server. And another 3 weeks later. The game fina lly runs somewhat close to being normal. But the progress design is unbearably painful.
U craft and cook to progress ur chara.
And everything rely on rates and stamina.
U take 1 or 10 stam to craft one item at 50% success rate.
If u failed the resources and stam are gone.
After failed like 10 times to get 4 items which might cost 10 items worth of resources. U combine this 4 to get 1 higher tier items to progress which is another 50% rate.
And u need 6 of this higher tier so it's 24 items which probably need like 40 in total if ure lucky.
And I only manage to get 1 high tier per day.
This is only the 2nd breakthrough to cap lvl 40 to 60.
It literally designed in a way to make u as uncomfortable as possible. Wants u to fail tens or hundreds of times. Which doesn't make sense at all.
I love the depth of maps. Love the bgm and art. Gameplay is nice. But aint't no way Imma go through these spending weeks to get 1 chara from 40 to 60. Not even 80 or if there's even higher.
Friendly enough. Love the level syncing. Balance looks ok so far. Art and animation are good. Lots of things to play with.
The bad part is that it eat battery like crazy even with saver on and lowest setting. I struggle to find thing with the ui. And it also having trouble loading stuffs and many loading.
Some minor chuclkle that don't matter:
I agree that ppl say a lot of things were not so afk. I never like the word and idea of afk? It's like making a game and name it NFT journey. Which fend me away since the beginning. Plus the game design is actually very P2W a whale will have huge advantage difference than F2P. U can still get most of the characters and sync their levels so not that big of a deal ig.
Not new. Not special. So put that aside.
Full auto action game with gacha.
Models looks ok. Combat effect and hint hard to follow.
Gacha weapon for MC and hunter member. In one mix pool.
And the weapon dupe$ limit break looking real deep
Used the same Mi pool rate 1.2% 80pity
But there's no rate up pity from what I've seen?
Ai art is used. I'm fine with company cut budget with Ai
To make it fair u should also charge player less as well
But netmarble though
Generous but generic.
Long slow combat with almost no effect/feedback
I couldn't tell if the counter/poison is working
since there's no effect to highlight it
only a bunch of numbers in same colour
Gameplay wise no option to target which enemy 1st
And no way to reconsider/adjust your moves
U clicked and it attacked and moves gone
So really not much to do except spam card for ult
Good art but that's it.
Just a none moving pic from lvl1 to max no changes
U don't feel rewarded getting/leveling it
The visual of intro pv was great
but during gameplay the visual is bad
Fsr it view enemies side clearer and have better look
Should be the opposite let us admire our character
Since u can't select which enemies to target 1st anyway
Not that luxury animation is a must have
It's just boring and bland
It's PvP & official available on PC
Honestly not too bad
Fanservice 3d model with 360 free camera view
Running around and fighting with characters u like
PC experience is great turning camera with mouse
Could've been really good and skill based game
But they make it CP power gate and P2W
They don't really care and will not balance or change
There was a grindable pvp TDM gather points
It should've capped all players with same stats
Since they've made Arena PvP all auto P2W already
It's all about numbers. shame.
The UI is one of the worst
It's fine to have new style or theme
But there's no shortcuts menu
Forced to go through multiple loading screens
Lack of resources for collecting girls
The rate and pity making it even rougher
Eventhough the tutorial is long
The UI didn't make it easier to understand
What catagories they're in?
What bullet type they're using?
Since these played a huge part in combat
Really love this game. Very enjoyable.
Sweet gun play. Neat boss design.
Skipable cutscenes/plot line.
Very responsive dev that willing to make change.
A lot of big changes within a week since its release.
It should've release as a pc game that available on mobile
Because it provide reallly huge map for sniping
And Skills that can shoot across the map
U won't satisfied with the performance on mobile ever
Each character have 3 unique Skill to make play
Active Skill on field, Support Skill off field, and ULT
Also provide perk-like passive unique to every character
U can switch anytime from aggressive to supportive setup
And the boss fight is really well design
Most of the attack can be dodge by running
Provide reasonable space and hint for u to react
While also did enough damage for u to not tank it.
Co-op is simple and neat
The community and connection is good imo
There were more known co-op content incoming
Once the server and all were stabilized I'm sure there will be more active event and goodies from co-op
Having 4 kind of gacha ticket is bad
Limited char+weapon + Standard char+weapon
They have to give us a way to get all kind of ticket weekly
Or else it'll be so difficult to reach its pity
Notes (15)
MoreDoesn't look good
有陆服佬哥确认?查了下攻略发现非常多东西都不一样了?陆服主线送一星卡 这里都不送了?七七变4星?还要红池才会出货?这是改好还是改烂了?
Out in cn 2 years ago and lots had changed. There were full team free card gifted from main story now there's none.
And 1* card now changed to 4* or even higher and limited in red pool only.
Read Note
開放空間:Over Field
3.0After 3 weeks. Shameful ig. Imma give up.
Not that I dunno who NetEase is.
I like the game and I hate NetEase. They did it again.
After a test server. And another 3 weeks later. The game fina lly runs somewhat close to being normal. But the progress design is unbearably painful.
U craft and cook to progress ur chara.
And everything rely on rates and stamina.
U take 1 or 10 stam to craft one item at 50% success rate.
If u failed the resources and stam are gone.
After failed like 10 times to get 4 items which might cost 10 items worth of resources. U combine this 4 to get 1 higher tier items to progress which is another 50% rate.
And u need 6 of this higher tier so it's 24 items which probably need like 40 in total if ure lucky.
And I only manage to get 1 high tier per day.
This is only the 2nd breakthrough to cap lvl 40 to 60.
It literally designed in a way to make u as uncomfortable as possible. Wants u to fail tens or hundreds of times. Which doesn't make sense at all.
I love the depth of maps. Love the bgm and art. Gameplay is nice. But aint't no way Imma go through these spending weeks to get 1 chara from 40 to 60. Not even 80 or if there's even higher.