Account Center
English
Register
Sign in
Notifications
()
Account Center
My Games
My Notes
My Comics
Sign out
![[怪笑]](/cdn/img/transparent.png)
アストラルパーティー
4.6Basically board game, orange juice 100% or mario party style, where we roll dice to move our characters on board in turn with other players and complete certain objectives to clear the game.
There are 3 modes: PVE, PVP, and Solo mode
Solo mode is where you can play alone if you're still unsure about matchmaking with others. Here lies the tutorials, challenges, or if you just want to try different maps and understand the mechanism alone with AI teammates. Theres's also a mini monoply like minigame, but that's pretty forgettable when there's no event urging you to play it.
PVP is pretty dead in mobile, i've been trying to matchmaking for quite a while and it always hit the 5 min waiting cap without getting any match, and judging from most people's stat in their profile, i think a lot of them just don't play pvp at all and go for the PVE ones. So i have no say regarding it, despite it having 4 different maps but the goal is pretty straightforward, gain enough coins to reach max star.
PVE is where eveyone play, we have 7 total maps, all with different enemies, gimmicks, and goals.
In PVE we work as a team of 4, taking turn to clear the enemies from the maps and eventually beat the boss.
What i love the most about the game is the complexity of the gimmick and the pretty wide roster of characters and their own kit actually give variety and meta play. Some characters are very attacker oriented, some are supporters, some are literally chaos gremlins. Which can be fun and frustrating at the same time when, but that's the nature of RNG based games i guess.
The match length really depend on how good your team progress with the goal (or how lucky they are). Good matches can finish as quickly as 5 turns, while a bad one can drag to 15+, though your team will lose if it reach the turn limit.
Thankfully there's only weekly mission which is pretty much doable in a day so the game is by no mean demanding, it's very suitable for a side game.
Well there's technically "daily missions" from battle passes or events, but those are mostly minmaxing for mats, huge chunk of gacha currency you can get from just weeklies. Which gives 420 discs that equal to 7 pulls a week. So you get pretty much 30 pulls a month, this doesn't include freebies from events and compensations. Which i consider pretty generous.
You also get a selector upon playing, and another one upon doing 60 pulls in beginner banner, rerolling is very easy too, so that's a huge plus for me.
The only downside for me personally is how small the community is, you can realistically only play in lowest difficulty in PVE. Higher diff and PVP is pretty much deserted and more often than not, you will wait for 5 min and not get any match. But don't worry, even the lowest diff is by no mean very easy, it's pretty hard when not done right especially if you get bad rngs, in fact, higher diff is just way harder than it already is. But you ca also make custom rooms and invite your friend or even allow randoms to join in the fun together