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Heaven Burns Red | Asia
1.0if you haven't played HBR and don't want to read a whole bunch of texts you can just watch the below video to have a quick glance at the game.
(video removed please read below)
IMPORTANT NOTE FOR YOUTUBERS PLEASE READ :
today is June 16 - 2022. Visual Art's just DMCA and take down my Heaven Burns Red videos, resulting a copyright strike on my channel.
If you are streaming or upload videos or making any contents about this game just be careful you can get copyright strikes, you should thinking about disable the audio on your uploads etc.
for me i will delete all my HBR videos because this is ridiculous, imagine a game developer DMCA your gameplay videos. Because of this i have changed all my rating to 1, this is not what you do to your players and this would be the last time i play a game from Visual Art's.
Table of Contents
_____________________
1. general gameplay
2. quartz
3. life
4. general contents
5. bond missions
6. arena AFK grind
7. combat
8. characters classes and ranks
9. characters ranks
10. daily quests
11. gacha
12. gacha rates
13. poll rates
14. gacha pricing
1. general gameplay
HBR is a RPG with some sort of a VN, a little of dating sim, time management mixed. The combat is turn based where you control 6 characters, 3 characters on the from and 3 on the back, you can swap them anytime on player's turn. The story time flow through school days, everyday have the freetime period where you can freely move around the school, doing bond missions, shopping, fighting in the arena or perform activities to increase six sense stats etc.
2. quartz
quartz is the premium currency in HBR, more detail below at the gacha section.
3. life
life is the stamina in HBR, you can keep maximum 5 lives and one are generated after 4 hours, you can buy lives using quartz, the price goes up everytime you purchase one.
4. general contents
in HBR you can go to dungeon to explore and getting accessories on the way, going to the dungeon will cost you lives.
prism battles are boss battles against the bosses you have fought in dungeons, you need 1 life to enter. Prism battles gives a lot of exp and drop materials to upgrade characters.
other things that consumes life
bond mission
freetime activities
subjugation missions
5. bond missions
bond missions increase bond LV to strengthen characters, they happens on certain freetime of school day, if you couldn't finish them on story mode you can use the time rewind function at your room to do them. Bond missions also give you character fragments to limit break character.
6. arena AFK grind
you can grind in the arena for EXP and other materials, you just need to fight once, then select the AFK mode then you can turn off your phone, go to sleep etc. the game will do the rest for you. Arena AFK clear time = your clear time +20 seconds.
7. combat
both enemy and player's characters have something called DP, DP is the shield that takes dmg when attacked, once DP reachs 0 the character / monster will enter a state called break and attacks will damage directly to HP, you can not recover DP once it's broken, there's currently only one character in the game who can recovers broken DP which is Tama Kunimi SS rank.
there's this mechanic called destruction rate, everytime you attack a break enemy the DR goes up, the more DR the more dmg you do.
8. characters classes and ranks
there are currently 7 classes in HBR.
attacker - deals high dmg to HP.
breaker - deals high dmg to DP.
buffer - give various buffs to the party, can learn offensive skills too.
debuffer - debuffing enemies with offensive skills such as def down, stun etc.
blaster - increase DR at a high rate, good for long boss fight.
healer - should be obvious enough but healer don't just heal, they can learn offensive skill too.
defender - tank, can learn healing skills.
9. characters ranks
in HBR there could be 3 ranks on a single character which is A / S / SS. Take Megumi for example there's Megumi A, Megumi S, Megumi SS...
SS is the highest rank, only SS rank can learn third skill which is considered an ultimate, third skills are very strong.
S is the second highest rank, S rank characters can learn the second skill
A rank is at the bottom they only have one skill
LV and some skills are shared between ranks, if you LV up Megumi SS to LV50, your Megumi A will also be at LV50. You can also have second skill on your A rank if you have learnt them. You can't have third skill on A/S rank, i could be wrong on this but none of my A/S can have third skill on them so i'm pretty sure only SS can have third skill and i don't see why you would use A/S when you have an SS.
10. daily quests
completing all the daily quests gives you 110 quartz, to do a gacha pull you needs 300 quartz.
11. gacha
there is no pity on HBR gachas, there's only "exchange point" so what does it do ? everytime you do 1 pull on the gacha you get one exchange point for that specific banner, with 200 points you can exchange for the SS character on featured banner, and it's the same on other banners, 200 pulls, get 1 SS ticket, that's awful.
if you think that's the worst, it's not. The exchange points do not carry over to new banners like genshin impact, once the banner goes down all your exchange points are gone, they will be converted into GGP, a currency you use to buy ... EXP tickets.
for 1 Lv2 exp ticket you need 5 GGP which is 5EP = 5 pulls
for 1 Lv3 exp ticket you need 40 freaking GGP which is 40EP = 40 pulls
an Lv54 character needs 38k EXP to LV up, the Lv2 ticket gives you... 5k exp, i don't have the Lv3 ticket so idk how much EXP it gives you but it's absolutely not worth 40 gacha pulls.
12. gacha rates
from 1st to 9th pull, you get normal rate, on the 10th pull you get a "bonus" rate and it resets to normal rate until the next ten pull (10 20 30 40 50 60 etc.)
on featured banner : on the left is 1->9 rate, on the right is the bonus rate on every 10th pulls
SS : 0.188% / no bonus rate
featured SS : 0.750% / no bonus rate
S : 0.794% / 4.279%
featured S : 4.5% / 24.250%
A : 1.646%
on normal banner :
SS : 0.250% / no bonus rate
S : 1.059% / 5.706%
A : 1.646%
13. poll rates
everytime you do a pull the game do a rarity roll which decide your pull outcome, here's the rate.
from 1st to 9th pull
SS : 3%
S : 18%
A : 79%
every 10th pulls
SS : 3%
S : 97%
for example you go to the gacha and do a single pull and it's the very first pull you made, you will get A rank most of the time because the poll rate for A is 79%. Now you keep pulling until your tenth pull and you'll end up getting an S or SS because the bonus rate on the 10th pull is 97% S and 3% SS and after that it resets until your next 10th pull.
14. gacha pricing
i will be using USD ($) and the 3000 quartz packages for reference, the prices might different but you get the general idea what's the price would be.
in HBR you need 300 quartz for 1 pull, 3000 for 10
currently in the shop there are two "discount" 3000 quartz package, one is weekly and another one is one time purchase.
both of them are at 26.38$. To get 200 EP (exchange point) you need another 180 pulls assuming you have bought the aboves packs, so you are now at 52.76$ w/ 20 pulls.
there is no 3000 quartz package for you to buy besides those limited packs, the closest thing you can buy is the 2750 quartz package for 26.38$.
because there's no 3000 pack you have to buy 65x 2750 quartz packs and one 1350 quartz pack which is 13.16$.
and here's the total amount of money you need to get 200 EP for the SS character on featured banner:
52.76 + (65 x 26.38) + 13.16 = 1780.62$
1780.62 USD for 200 EP and they don't even carry over to the next banner.
tldr : the game is good but the gacha is terrible, if you are an F2P player, plan your gacha pulls VERY carefully.