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I write reviews here and there. They can be a little long.
Scravles 36237792

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I write reviews here and there. They can be a little long.
Game Comments (16) More
Granblue Fantasy

Granblue Fantasy

3.6

GBF was recommended to me by a friend. I initially downloaded it in order to play with them and I'm glad I did. Casting aside some of the issues like items that are rarer to come by than they should be (ones tied to character progression in a game with hundreds of them), the countless currencies and systems that will confuse new players, the somewhat complex interface for some menus (in a bad way) and issues that are more based on personal opinion like the gacha system and the excessive fan service, the game is actually quite enjoyable. There's an endless stream of content to engage with, complete with a main quest, side quests and seasonal events (and some fun side content like the casino). The game is also very focused on the story aspect of the quests. There's a lot, and I mean a lot, of text in this game. Each character has their own personal background and story progression that you can explore as you level them up, side quests and events also have a lot of dialogue in them and sometimes you won't be in the mood for the infodump so you're gonna rely on your trusty skip button, which includes a brief summary of what is happening in that scene. The world building is somewhat loose, the in-universe rules seem to bend sometimes and there's an ever expanding cast of characters with completely different backgrounds, origins and explanations as to why they possess the powers they do. That's not a problem to me personally but I can see how it might not be to the taste of people who enjoy stricter power systems and more interconnected workings when it comes to magic, technology and/or time periods. The characters themselves are quite interesting, too. They come from a variety of backgrounds, are associated with different groups like factions or institutions and belong to different races like humans, human-like races with distinct attributes like animal ears or horns or even the primal race, which describes characters associated with the world's origin in a way that you will have to find out by yourself.

This game's strongest suit is very apparently the art. The voice acting is stellar, as expected. Famous voices give life to many of the characters you'll come across and if you're like me you're never going to grow tired of hearing the same voice lines every time you cast a character's ability. Some of the stories in the game are also fully voiced and they even have special voice lines for special occasions like birthdays, valentine's, white day and Christmas. The art is stunning, with impressive character splash art, sprites and other illustrations. A lot of character and weapon designs are very interesting too. I am a fan of the artstyle present in the older material but the new one isn't bad either, I just feel like the older one had a bit more personality and the character designs felt more grounded. You can see the difference between new and old character splash arts for yourself and draw your own conclusions but I think both can be appreciated for what they are.

The soundtrack is definitely the absolute best aspect of this game by a longshot. That's not to say the visual elements are bad, quite the opposite. They're a testament to how amazing the music in this game is. Plenty of soul-touching, inspired tracks bring vivid atmospheres to the scenery, evoking tone and emotion to better match the situation. Legendary composer Nobuo Uematsu has contributed to some of the jaw-dropping, awe-inspiring tracks you will find in this game. They alone should be a reason to play this game, but if not then consider listening to the soundtrack somewhere else, such as on YouTube.

Mechanically, GBF is a solid game. You have your standard RPG class system complete with weapon proficiency, class progression, skills and much more. Your team and weapons/summons correspond to a certain element, your teammates have preferences for weapon types, they fill certain archetypes or roles in the party and there's a lot of depth to the strategy within a team's composition. Learning to use different characters and classes is a lot of fun and your own classes have unique mechanics that set them apart from one another. Branching out is even encouraged (and recommended) as you'll unlock more advanced classes and gain some stat bonuses. As you progress through the game and face tougher enemies you'll start to notice that spamming your skills won't get the job done and you'll need to harmonize your skills with the correct timing and cooldowns across your whole party. Builds can get pretty convoluted later on and you'll definitely need some sort of help if you don't want to spend the whole time reading up on different effects and their variations. Guides are really useful and getting the help from an experienced player can be even better, but min-maxing is not necessary to enjoy the game's various contents.

The gacha system is very present but I found that it's not extremely greedy. Some rare events can give you a lot of pulls (I'm talking hundreds with little to no effort) and the smaller ones can still give you a 10× here and there, plus the rates are pretty standard. You'll want a few characters and summons from the gacha but not everything needed for a good build comes from it.

In conclusion, it's a good game that I recommend checking out if you're into turn based RPGs with a lot of story content and an expansive universe filled with charming characters and amazing art, with a complex build system. It is inescapably a gacha game though, so keep that in mind.

Overgeared Hero: Merge RPG

I had to reinstall this game just to leave a review. The game is pretty and fun, it follows the idle battler and space managing formula pretty nicely, but it's a little too similar to some other games. I really wanted to invest more time into this one as the graphics are quite charming but it's so insanely predatory in terms of monetization that I had no option but to uninstall it after playing it for a brief period of time. There's multiple purchase options ranging from premium currency, subscriptions, VIP status and instant deals. Truly everything wrong with today's mobile gaming market. Respect yourself as a player and avoid this.

Dark and Darker Mobile

Abyss of Dungeons, as it's now known, feels like Dark and Darker and PUBG Mobile's unfortunate child. Both parent games are bad and the child couldn't be different. Monetization systems that are synonymous with Tencent. Disappointing

Heroll : Roguelike RPG

This shouldn't be called an RPG since there is no role to be played. You can just have a few different builds but you're always just a knight playing the same role.

Gameplay is serviceable with decent graphics. Extremely repetitive loop with a meaningless energy system. Storyline is practically non-existent but the one character you meet is not bad and the humor is enjoyable. Soundtrack caught me totally off guard with how rich and catchy the tunes are. Unholy monetization model. Ads everywhere, subscription packages and a VIP status upgrade that doesn't make the game less infested with its bundles, flash deals, limited purchases and rechargable resources that you can pay for with money or by watching ads. This game has a lot of potential and it might be killed by its bloodthirsty business practices.

Mini Monsters: Card Collector

Simple game with a repetitive loop that's riddled with ads and the cards are a pile of AI-generated crap. Not recommended.

Subway Surfers

Subway Surfers

3.3

The classic endless runner game. This is an obvious choice when it comes to arcade style gameplay. Fluid controls with a skill cap that's just above what you would expect. The main theme is catchy and instantly recognizable. What's not to love? There's actually an answer to that. The game nowadays is flooded — and I mean flooded — with ads. There's even in-game missions that are just "watch ads". The game offers a coin doubler for real money and the various items that can be purchased are almost exclusively cosmetic. I say almost because every season a few select items will provide bonus score multipliers and the game really wants you to spend money on it. The item upgrades that really matter are really not hard to max out, but a lot of content in the game is designed around convincing you to watch ads. Skipping missions, doubling rewards, getting access to even more rewards, second chances, daily bonuses. There's an ad button on every single thing and the game even has a meter that fills up when you've watched 10 ads, which gives you a few item boxes and guess what, you can watch ads to double those rewards too. It's actually unbelievable. There's forced ads in between runs that don't even get you anything, and the game just straight up doesn't let you play offline. Progression slows down to a crawl if you deny every chance to watch ads. Sure, you don't absolutely have to partake in the seasonal content and you can just run endlessly with the characters that you'll eventually be able to unlock if you play for five years straight, but you'll feel like you're missing out on a ton.

Soul Knight Prequel | Global

For a more complex game than the original Soul Knight, this game really doesn't capture the same atmosphere. The gameplay feels more repetitive without the roguelike elements and there's less variety of weapons even if the classes are varied. I played the original game for years and still revisit it sporadically. The same can't be said about this one, sadly.

PUBG MOBILE | Global

PUBG MOBILE | Global

2.3

This game is a tragedy. What once was a popular game is now a joke in its own genre. Most games that came after it outperform it in many ways. That is because this game is empty (if you disconsider the game's own bots that populate entire matches), with meaningless, confusing events and abusively priced waves upon waves of cosmetics that pile up and take up an insane amount of storage and hinder the game's peformance drastically. Cheaters are commonplace, sound design is mediocre, and whatever effort they could focus into improving their solid base for gameplay is spent on squeezing every last penny of a dying fanbase diseased with a sunk cost fallacy.

Brawl Stars | Global

Brawl Stars | Global

4.0

This is my go-to for multiplayer competitive action. It is a fast-paced PvP game with a variety of characters, maps and modes. The game has changed drastically over the years but it's remained a very enjoyable experience. Progression is not as sluggish as other games, especially compared to other games by Supercell. Balancing can be an issue sometimes, as can the connection issues even with lightning fast, stable internet access. It unfortunately can be considered a pay-to-win game as you can directly unlock upgrades from the shop with real money. Customization is satisfactory, though they release limited time events really often and for the most part you cannot get the offered cosmetics items from other sources, like pins (equivalent to emotes), sprays, avatars and other minor cosmetics. Some skins won't return as well which is a shame since a lot of them are great and they weren't tied to any major event (like Halloween skins that were in the shop for a while then never came back) The characters are charming and the voice acting is great for the most part. Definitely recommend this game.

Instagram

Instagram

1.0

Terrible app. Buggy, laggy, with insanely abusive Terms of Service. I urge you to consider other alternatives as your go-to photography social media app.

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