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Alchemy Stars | Global
4.4Early review: Game aesthetic is very similar to arknights, from the sound effects, music, and GUI. Also has similar secondary features, like decorating a designated area and farm materials, though I do personally prefer arkights 2d style for the chibi avatars rather than the more blocky 3d style in this game. Gameplay is something I havent personally played before, sort of a puzzle game of connecting as many tiles as close to as many enemies as possible with button click skills you can use on cool down. So far seems pretty simple.
Story is intriguing, of course your character is the person who cant fight but is leading a bunch of actual fighters on the battleground (like arknights doctor). No amnesia that is often used in these types of games, but I guess sorta like, a 17 year old who is one of the last of an almost exinct civilization killed by the leader of the basic enemies in the game (spoilers, the person who is in the cutscene is one of their kind too). 2d art looks good, also has pretty much the same symbols and groups system as arknights. Basically its very similar to arknight other than basic gameplay, small sprites, and the general lore.
Gacha has beginners banner with 1 guaranteed 5 star and 1 guaranteed 6 star within 21 pulls. Obviously not standard rate, but it's good for short term gratification. Sooner or later I'll scream in gacha pain.
Very early, but it's not bad so far.
Edit: From what I can see of the global reviews, seems to be a lot of contention on servers/nationality? ngl I just chose Other in regions because I didnt care I look through all those countries.
Update after unlocking spire:
Gameplay: Since I havent played this sort of puzzle game before, I cant really compare it to the games that share the gameplay style. It's pretty fresh to me at least, and a lot of tile gimmicks are put in as you progress. Something thats a little annoying but kinda of impossible to avoid is that you could get REALLY unlucky in terms of the tile rng, and that could be a bit frustrating because of the turn limit (my dark days of candy crush haunts me... candy rng). Certain characters can bring even more complexity. I pulled irridon, and I usually spend at least a couple of minutes with her skill trying to figure out how best to place her special tiles so I can spawn more yellow tiles. So, the tile rng can be annoying but ultimately its pretty fun. Planning your steps is a must, even if you have teleport characters, since the best strategy is to accumulate as many tiles of the same color as possible to get higher damage, bigger ao3, and a free turn. At least... its satisfying... so I'll keep playing it that way lol.
Story: Ngl I skipped some of it but I plan to go back when I have more time to view the cutscenes. I liked the initial chapter 1 story well enough, though I'm on chapter 4 now.
My opinions on graphics and sound havent changed since initial review. Basically very similar to Arknights, other than the gameplay animation, and the small chibi characters. 2D is nice, though I usually prefer it when the art is all drawn in the same style, but I can appreciate the different artists.
The gacha so far has been decently generous.... but I am lacking good water characters lol. I drew on both the charleen banner and on the standard banner, though thats probably a mistake to spread out my pity like that. Ill probably settle on the standard banner after I get a 6 star on the charleen banner because I dont actually care which 6 stars I get. As f2p, it seems to be decently rewarding for now. I havent been super lucky, only got niki and irridon, and some dupe 5 stars, but I dont plan on rerolling, since I genenrally never reroll unless its part of the game's mechanics for beginner gacha.
Update two, unlocked old seal:
Gacha rates are actually kind of insane for me since I wasnt expecting to get any more 6 stars for a while after the initial generosity (coz its launch yknow, rerolls and all that I'm too lazy to do). I didnt get anything crazy like multiple 6 stars in one draw, but managing to get two more 6 stars when getting draws are a little harder now is quite good for how bad my luck is usually. Is it really 2%? Idk how math works anymore...
Anyways, harder content is beatable with pretty much characters of any rarity, as long as you put in the grind. Old seal contains legendary characters you can get by grinding to finish quests. ngl, unlockable characters is great for f2p, but I'm usually not very interested in getting them (cough granblue eternals) because of my laziness and you dont really NEED them for the current content. Still, they look cool, so I might put in some effort to try and get at least one.
I'm glad this game isnt pvp, though idk how that would work anyways with this kind of gameplay. I like it this game quite a bit! The 3d models growing on me...I think...