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No salt review...
Game’s very disappoiting overall, i’d expect better from gfl’s creators, but at the same time, gfl also had bad balance, sort of.
The gameplay isn’t bad per say, a type of dungeon crawler with ups and downs; it can be autoed pretty easily, and sometimes you’ll get in situations where you’ll have to retry a fight over again and again to beat it, so it still allows for some strategy... That said, you’ll also get bs fights where everything before it was easy and it’s a sudden roadblock and you get f*cked over no matter how hard you try.
Art isn’t bad, there’s a fair bit of l2d dolls, skins aren’t bad either apparently, but it’s not like you’ll get one without shelling money, aside from very rare events where basic skins cost you all your saved resources.
The game has you grind a lot for resources to upgrade dolls, and roll good algorithms for better stats etc... While the stats grind isn’t bad per say, it really doesn’t feel rewarding, even less considering how the game implements events.
Events are very disappointing, most you’ll get from those are grinding resources; it wouldn’t be so bad if the gacha wasn’t such a scam. Pull rates will give you 2 options, which are both bad and won’t give you what you’re pulling for; a lot of extra events are added, but they’re p2w, so no luck on that side. You can get a fair amount of pulls currency, but it’s all finite (get it once only), and sincz the gacha shafts very hard, you’ll be wasting pretty much everything on it if you want a specific doll.
Events barely give any pulls currency, and pulling doesn’t give you redeem currency, at least until the banner is over...
It kinda feels like the game is telling you you cannot win no matter what, you have limited rewards (in amount) behind big grindwalls, allthewhile big shiny paid rewards are thrown at your face, with a few free ones that are just enough so that you can’t get anything or anywhere significant (ref - current skin pulls event, finish 7 missions to get a few rolls to complete less than 1 grid, pay to get more...).
So is it playable ? Yes, and low rank dolls are just as viable as high rank ones. But is it fun ? Not really, for a gacha, the gacha side is more punishing than anything else; your moves are limited unless you pay for them (and a stupid high price at that, nearly 10 bucks for an oath ring, special skin not included...) and you’re reminded of it at all occasions. The game isn’t rewarding, and it shafts a lot, and it shafts hard. The pointless features like the dorm, the badly implemented and annoying features like the spirits (another gacha but worst), the mid amount of culture and the oh so emotional cutscene you get after not coming back for a week don’t make up for it. Game’s bad, it wants money and it’s not friendly unless you waste money on bad value packs. A real shame.
Main gamemode is a multiplayer battle that lasts for hours. You can get banned for 24 and 48 hours if you quit it for too long. The gamemode relies heavily on resources production, aka you need to wait around a lot to do anything at some point, so just closing the game is inevitable. And the gamemode’s time frame is based on chinese time. This is plain stupid.
Good thing that it’s on beta. Game has a decent base but lacks a lot of fine tuning in some parts, and just core elements in others.
Graphics are odd, as they seem to always be blurry, no matter the option picked, plus there’s a lot of optimization to be done. Some parts nuke fps for no valid reason (units details, units xp training...). Overall average, lacks polishing. Style is similar to dislite but cyberpunk. Also the girl you have in your head looks awful.
Sound is average to absent. Several parts lack sfx, and the overall sfx lack smoothness or transitions between them. It’s a bit hard to describe, but basically, it’s rough too, or clunky.
Gameplay is a bit akward at first, since you can’t manually chose the target to attack, you have to quickly pinpoint it before your units auto attack. Otherwise it’s fine, not amazing but not bad per say. Just a bit clunky again, not smooth etc...
Story is very lacking. You’re pretty much thrown into a world with very few explanations, which means you won’t feel much interest in what’s actually happening. It’s too barebone, way too little depth to it, and the relation between each character makes it very confusing.
You have 7 base characters, 1nd each of them has several ”evolutions”, with a different appearence, but it’s still the same character. wbut the story uses variants of a same character and acts like they’re different, which is pretty confusing.
Also, the evolution system sounds nice since it guarantees to get what you want eventually, but it also makes anything lower than ss rank eventually irrelevant, because of upgrades limitations. And it means the number of characters, and most of all unique characters, is very limited, since it’s always from the same ones. I don’t see the gacha doing very well with this, unless they make the few that can’t be gotten via evolution stronger than the others.
Overall, score is low cuz it’s really rough, lacks tweakings and polishing. It might get better through the beta. I really don’t like the characters evolution system though, feels random for the design changes, limiting for the choices and makes no sense when you can have several versions of a character in the same team.
Yet another qooap quality game, but it’s not the worst. Just wish they went in another direction...
Game looks good, is very story intensive and has decent enough gameplay. Now however, i have the suspicion that the characters levels are locked behind their tier, like 3 stars can only reach lvl 80, 4 stars lvl 100 etc... I’d need that to be confirmed but if that’s the case, it’s a dogshit game, not worth playing if half the roaster exists only to make the higher ranks shine. Also, the gacha rates are god awful, and the game’s not generous, despite some mechanics that would make you think the opposite, like ”free” recruits for characters in taverns. The costumes idea is a nice touch tho, instead of just making alters and other bullshit like that.
They do listen to the community, so it’s a plus too, but how far will they go with it...
Game’s surprisingly good considering it’s settings -aka qooapp game with very lewd art. L2d with touch interaction for all characters, a story that’s probably somewhat in depth (i can’t read japanese so idk, just a guess from the work on the cgi). Free endless reroll for first 10 pulls and combat mechanics like brown dust, so while not amazing, it’s still solid. The only re1l potential downsides for now are the gacha rates (idk if they’re bad or not yet) and the balance between characters.if the balance is good, the game’s golden.
Combat has been changed, which i regret a bit, since it's now turn based and colors don't seem to matter much anymore ?
The art is decent, i guess the graphism were improved but it's been a while so i can't quite tell the difference for now.
The gacha is very average. They changed the rarity of some characters to higher ones, leaving only a few lower tier characters. Overall you have more high tier characters than low ones and i'm not found of it... That and the first *10pulls they give you can be rerolled infinitely but you'll still need 2000 currency to actually get it, otherwise it's left on hold, not found of that either.
I play without the sound and i skipped the story so far, so i won't comment on it.
Still, gotta give credits to the devs for not shutting down and giving up on the game; plus they didn't resort to using copy/paste commments made by chinese bots to artificially rate their game 5*, unlike a certain other qooapp game *cough.
Congrats for the release, hope it'll work well this time.
As bad as it can get. The gameplay’s trash - auto combat with skills where stats like speed and such don’t matter, lazy as duck - the grind’s even harder than in the cbt to level up your characters, the gacha’s very greedy since you barely get anything to pull and the balance’s shit, ssr only or you’re ducked. Only the art is decent, which is a real shame considering everything else is god awful.
Oh and also, they’ve locked some QOL features behind a level (reach lvl 40 to skip skill animations ingame) and a paywall (buy X pack to get x3 and more features).
Pieces of shit.
Imagine overhyping a game for years and making it as shitty as possible...
The gameplay is shit and inconvenient
The gacha sucks ass and only ssr characters are worth building in the long run cuz any lower rarity can't be upgraded as far as SSR ones; ducking stupid
The only reason you'd even want to play this trash is for the "l2d" art, which isn't even that alluring (considering that's the point of the game in the first place).
Garbage. Pure. Raw. Garbage.
Very much similar to shitknights with both it’s pros and cons, which is a shame as it feels more refreshing than the ”original”. Either games aren’t worth taking seriously as everything seems to be centered around the higher rarity characters, they’re made op compared to the others etc... A decent distraction with decent enough gameplay but it still has the bad sides of shitknights too.
To give it a scale, the rewards in this game are shittier than in dyslite... Greedy ass devs with greedy ass gacha. The story’s the all time generic ”we made a very serious scenario to balance out the horny designs” similar to gfl and al. Only the graphics are good, since the gameplay is far from innovative and has the shittiest skills ideas-balance and rates i’ve seen so far. It’s a grinding hell unless you spend cash and suddenly everything’s so easy it’s a real shame.
The game’s not dead anymore, the dev’s working on it again as it’s the only one still popular.
Can't play it because the resolution of the game somehow doesn't match my tablet and now i can't validate my name, the button is off-screen...just dumb, really dumb.
You guys really need to improve the game.
- all of the rewards are cheap as hell, making it stupidly grindy right away, why the f’ would i clear a hard level for 20 crystals when leaving a ducking review on google play gives me 10 times that...
- the level 10 of each dungeon only granting 4-6 stars equipement sucks ass, it should be 5-6
- 120 pulls for pity on the gacha is bullshit, especially considering how hard it is to get 10 pulls in the first place
- the energy system is cheap too, try to grind more then run out of energy and levelling up only grants you a small amount of energy back like f’ you i guess ??
- the ”light only” summon disks aren’t worth shit, considering you can still get light espers with regular summons
- the equipement system, although based on an overall good and efficient template, is somehox worst than any other game that uses it too. Using 2-2-2 isn’t possible which sucks and figuring out which slots can offer something else than flat stats was strangely confusing
- the events are really cheap too and forcing players to reach lvl 35 within a week is just bad, you’re telling people to rush your game...
- the pre’ reg’ rewards being delayed over 5 days is a really cheap and lame way to get people to open the game for more than 1 day
- having the most fun gameplay limited to once a day’ sometimes even more, especially when they only give cheap and misleading rewards is very disappointing
- why are almost all of the percentages, be it for damage or effect proc rate, so damn low, like barely anything goes beyond 100/110, even that part is cheap
- why in the hell did you make creating a guild cost 500 crystals !?!? they’re stupidly hard to get and you made joining a guild a hard requirement to progress in the missions !! This is utterly retarded and i can’t believe that went through the beta testing...
- bounties and expeditions are too limited, they don’t bring enough to justify such a hard limitation
- not so important but i hope we can get other voices than english soon, they’re not that bad but some of them are really annoying
Overall the game’s not bad, the music’s really nice n’ all but there’re just too many stupid/poorly optimised designs and ideas, another beta could’ve been done for such a result. i’m hoping to see some improvements or the game’s just gonna be a pain to play even though it’s got a nice and original design...
Heck you should’ve just looked at sw to figure out what’s good and what’s bad, since it’s the same base game basically
- you know the legendary esper lady on a bike ? yeah well at the end of her animztion, her nose goes slightly up for god knows why and i can’t unsee it now
This game reeks of the shitty idle game's design, nothing new here.
Maybe someday qooapp will get a good exclusive game but this one's not it.
The art is "good" because it's lewd and that's about the only "positive" thing about it.
Gameplay is the classic idle style that belongs 10 years back. Ui is a mess. There's a battlepass AND some kind of vip system (although it only seems to grant more rewards, kinda like a second bp ?). You're not drowned with pop ups of things to buy so I guess it's a good point too, for now… The gacha is ridiculous, the game just released and there are already 7 different banners, can't say anything about the rates but i'm guessing it's nothing amazing. Overall it really just feels like a nutaku game without the s** parts and that's most certainly not a compliment.
Edit : The sound quality is terrible, this game really feels like it belongs 10 years back
If you're into idle games, this one's for you.
Unlike all the other unity based idle games, it uses an even more simple fighting system which consists of sending your units and watching them hit enemies as small figures. you can see the damage dealt and received by selecting one of your unit.
I didn't the game was bad per say, although really lacking in about everything but there's this one thing…you can upgr de your unit's abilities with gold and each upgrade has a decreasing rate of succeeding. Now it wouldn't be much of an issue if failing to upgrade set the skill back by one level (fail to up to 5, lowers to 4). and guess what, you can boost your rate chance with the paid currency…
it would be fine as a simple idle game but there's no daily login reward, combat is fine as it fits the game's style but it's still very simple and the upgrade system is really lacking. it'd be fine for a first game but I'm unaware if that's the case.
Cat Fantasy | English
2.8Pretty average. Graphics are decent but not amazing either, the 3d models aren’t that good cuz many sharp chins, but some do have physics apparently, tho not the ones you’d expect. Music is meh, overall story seems to have efforts put into it since it’s voiced with proper scenes etc... but it’s ”rythm” feels messy. Combat doesn’t feel great despite not being bad per say, but the characters don’t really help with it.
For it’s characters, the game somehow gives the vibe of echopocalypse, where only ssr are good and everything else is watered down versions of them, especially skill wise. For a game that tries to be original with it’s design goal (cats), the characters feel mostly generic and unintersting, you’ll mostly be pulling ”nameless” dudes who only exist for the sake of being there... Again, even the skills aren’t intersting to read, most do the same thing without much distinction.
The game does try to be generous and give a lot of pulls for the regular banner, so there’s that, but it really doesn’t feel great doing it.
It’s a bit hard to explain, but it’s basically shit balance, and probably p2w later on since there’s pvp.
Don’t wanna say it’s bad, but i wouldn’t really recommend it, feels like a waste, quite a few better gacha games out there than this one...