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Secondly, this pseudo-game is painfully P2W oriented. Everything is just so restricted unless you pay again and again to do anything (and hell, you pay a lot for not gaining much). Getting experience has the same issue, especially after hitting the kiwame part because the needed amount of xp to grow up again is ridiculous, even more considering how little xp you get from the levels you can do at kiwame start level. Ofc, easiest way is to pay real money if you don't want to drag your time and patience until it eventually pay up. Not gonna lie, there are a lot of paying stuff for a pseudo-game that empty. Thirdly, the application is really lazy. Characters have not much to say except maybe if you farm like a swine (which add barely more), they have no animation, no expression variation, you do not even really interact with them and the only way to have them interact with each other is not great (Also, what we need to replay it is sh-) ; Events barely differ from normal quests and their specific features are recycled anyway so you basically always do the same thing in this app: watch and tap, watch and tap, watch and tap (woohoo, so much "gameplay"...). There's not even an automated option so they switch to a battle from another, no, you have to watch the screen to tell them to move to the next part all the time which makes it even more boring ; Story-telling is lame, most of it is just having that uninteresting mascot telling you what's happening and you read what the notes below the levels says... Way to not make the user invested in what's happening.
The Tale of Food | Global
2.2Dude, this is so buggy, I can barely go through a scene without having to restart the game. Also, why english dub only? Let us choose, at least.