Been playing since the release. It's basically a... better version of Obey Me? Because the battles are finally interesting to play.
Also, reroll if you can and get at least 1 UR from the pull. (10 pull from the tutorial is fixed, you have to sacrifice the free tickets rip)
- Graphics 4/5
The card's illustrations are good, but no changes to the Live2D from the previous game. Then the 3D models look.... eh. The movements look good tho. At least they tried.
Not sure about the UR+ card animation, haven't reached that yet. But! You're rewarded with new WW scenes from UR+.
The battle looks really cute. I like the art for the demons there.
UI/UX is pretty and easy to navigate. You can edit the shortcuts which is neat.
- Sound 4/5
The music is good. Story is not fully voiced tho.
- Gameplay 3/5
The Muse Dash rhythm game is an improvement but... progressing the story is still the same as the previous game?? The battles and chapters are still in the same screen, the same map-like progression. So you're going to play the same music over and over and over.
Short chapters too. Hence why I'm saying the battle gets repetitive. They totally recycled this one. Just adding the rhythm game aspect to it.
The Jobs and Akuber helps with getting grimm/drops to upgrade your cards. Upgrading cards is crucial if you want to rank S in battles.
You can skip new battles later on, but only if you're capable of getting S rank. (I honestly think it's funny for a rhythm game, but... since it's a bit grindy... I let it slide.)
The chats, calls and video calls are fun. When given choices, they don't influence the intimacy lv. tho. (not sure about video calls...)
The new features are... nice? Fab Snap and Wanderer's Whereabouts uses the 3D models. You can see what shenanigans they're up to. (I don't check them that often)
-- Event
There's... no difference here with Ruri Tunes, same songs. Only added specific event drops. Ranking feature here, so you might get competitive.
At least... you get interesting stories?
- Storyline 3/5
Takes place when the brothers are noobs in the Devildom which is interesting. You get to see them improve as... demons? lol Fun dynamic between them and MC, since MC is from the future.
They do give choices for new players, in case you haven't played the previous game. So the story won't get confusing, maybe?
TL;DR
- An improved (recycled-ish) Obey Me game and the MC from a different timeline.
- For new players, interesting game with multiple characters to interact with but the battle can get repetitive fairly quickly.
(Might change later on after they added an event.)
edit; tried making it new player friendly. and changed the graphics to 4/5
The usual rhythm game. I'm giving this a shot since I wasn't fond of the previous sideM games. (Also I tried this because someone said in the reviews that it's like im@s Theater Days... my expectations are still low tho)
- Graphics 5/5, the MV is 2D. UI is nice and simple, easy to navigate. The boys are Live2D.
- Sound 4/5, idk about the music since not everyone's taste are the same but the sfx and UI sounds are good.
- Gameplay 3/5, nothing new about the rhythm part except for the flicks? that's what I found is similar to Theater Days. The system for leveling up the cards is different tho.
It's basically like evolving. The card's stats goes up as you play Lives. There's a チェンジpt (Change) bar that you need to fill up to rank up or change up the card, it also gives you more Appeal(アピール) and you can level up the skill further. Other than filling up the bar you also need the items required. You get those from Lives. (This confused me at first)
The only thing you level up manually is the skill.
There's also a Work feature that have the same reward as Lives. But the Change pt is given randomly?
- Storyline 3/5, no comment.
- Value? I'm a f2p and we're all here for the boys. so go wild.
Overall, it's a pretty good im@s sideM game. (●´⌓`●)
I didn't get to migrate my account which upsets me but oh well....
The Asia server is pretty dead. You mostly get bots in matches, unless you're lucky, 4v4 is possible.
There are new heroes but a few of the heroes from the HK one is not out yet.
The graphics is good. Many diversities between the heroes. The battlefield is simple. Though NetEase changed the toads to owls for some reason but the quick chat still says toad.
For the ping... sometimes I had to reconnect even though my wifi signal is full. (and I play IdV without any problem) Can't do anything about it.
I prefer this one over Onmyoji, since it's easier to understand. I have a hard time understanding the shikigamis on Onmyoji. Also since it's the heroes have 3 active skills unlike Onmyoji.
But NetEase changes a few minor things in EO so it reminds me of Onmyoji.
- Hero difficulty (I prefer the game doesn't tell me which is easy and hard to play tbh)
- Support is recommended to go with ADC
Since it's still new the game doesn't run that smoothly and will occasionally send you back to the title. It did annoy the heck out of me at first but honestly just give this a try.
I'm just going to talk about the gameplay since that's what I was looking forward to.
The gameplay is pretty nice. Turn-based, skill activation, attack links and you choose who attacks in that turn and in what order. I challenged myself fighting a subquest that has 10k power difference so it won't get boring also for the training tickets.
Boring? Well... not really. You have the option to dispatch your heroes to patrol or do quests to level up your rank, since the AP is linked. I do both. So... management?
It's not that... grind-y too? The heroes can level up from patrols, quests and training tickets. For Frames you have to level them up with Frames too though.
Heard somewhere there will be quests where you need to strategize rather than braindead auto play. I'm looking forward to it.
The room feature is nice too, I guess.
Honestly, if it gets boring try doing harder quests. Also set a goal? Like I wanted to clear that 3rd ticket subquest and I did. Now I want to clear the next one so I need to level up my heroes and frames blah blah blah
I'm giving this game a chance so I'm investing my time on it.
First of all, this is for casual players. (Also, it's just like playing A3! but with iChu characters. Both are by Liber Entertainment.)
After you input names and stuff, you have to read the first few chapters of the story. (you can skip them one by one) Next, when you get to the Home page you can skip tutorial by picking the left option.
Gacha time! The free 1x10 is nice. The best pull I got was 3 SR and 2 SSR which you can reroll how many times you want. Left option to reroll btw. (I forgot to check the gacha rate for this one, but does it matter? Most people play this for the dudes.)
I didn't pull the normal gacha.
Now, the Produce section has 4 things: Lesson, Work, Live, Event. All of these are in chibi animation.
- Lesson, you can level up your cards here and get item drops. You can Auto and Loop this. 2.0x speed is available.
- Work, you pair up 2 characters for jobs that have specific item drops and watch them move around and talking. That's it. You can play it on 2.0x speed.
- Live, how do I describe it.... Just characters moving around. You can Skip this.
- Event, you collect points by doing the stuff listed above. Then you can trade the points for items and cards, SSR card included. There's no ranking for this. (the 'brand new pop n star' event was ongoing when I logged in. not sure if this is the only type of event that exists.)
The item drops you get from all of that is for upgrading your card, called Kirameki Step. There are lots of steps you have to unlock with items before you reach the final step which I'm guessing it changes the card's image.
You can unlock character stories, home lines etc from the bear sitting on a chair icon. (Can't read it) Each unlockables need requirements.
Graphic wise, it looks great.
Gameplay wise, it's nice if you're into it. (... I play On Air!)
I guess that's all for now...
---
Personally, I think it's great for players who played the previous iChu game. For me, I'm unsure since my reason for playing iChu was because of Satoi's art and the rhythm game.
I'm just going to wait for Pop n Star scout because from the free gacha, I took the *characters* who I don't even remember, since the rerolling was hellish with so many *characters* in the game. I only stan Pop n Star
I still play this everyday. Might as well leave a review.
After the BIG UPDATE, the game is now Live2D which means the character sprite moves and also a lot of changes to make it feel more real. For example the impros now have dialogues. Reading them is fun.
The gameplay is pretty generic. The usual breeding game.
Art is nice.
The reason I'm still playing is because most of the content is voiced. For someone who doesn't know much Japanese this is great. Because for me with this type of game, understanding what's happening is important to getting know the game, the story, the characters.
Other than that I'm attached to the characters. I like them a lot especially the Re:Fly unit.
My first time playing an asymmetrical battle arena game and I love it! Maining survivor for now, haven't found a hunter that I'm comfortable with. It even took me weeks to understand how Hell Ember's skills work lmao I'm dumb.
It's great that you can grind to get new survivors and hunters without using real money. And how you can try the characters for free that differs each day is a good way to try out the unique survivors and hunters!
Edit: I uninstalled the game. It's recommended to build a party/team for ranking with voice chat.
Obey Me! Nightbringer
3.5Been playing since the release. It's basically a... better version of Obey Me? Because the battles are finally interesting to play.
Also, reroll if you can and get at least 1 UR from the pull. (10 pull from the tutorial is fixed, you have to sacrifice the free tickets rip)
- Graphics 4/5
The card's illustrations are good, but no changes to the Live2D from the previous game. Then the 3D models look.... eh. The movements look good tho. At least they tried.
Not sure about the UR+ card animation, haven't reached that yet. But! You're rewarded with new WW scenes from UR+.
The battle looks really cute. I like the art for the demons there.
UI/UX is pretty and easy to navigate. You can edit the shortcuts which is neat.
- Sound 4/5
The music is good. Story is not fully voiced tho.
- Gameplay 3/5
The Muse Dash rhythm game is an improvement but... progressing the story is still the same as the previous game?? The battles and chapters are still in the same screen, the same map-like progression. So you're going to play the same music over and over and over.
Short chapters too. Hence why I'm saying the battle gets repetitive. They totally recycled this one. Just adding the rhythm game aspect to it.
The Jobs and Akuber helps with getting grimm/drops to upgrade your cards. Upgrading cards is crucial if you want to rank S in battles.
You can skip new battles later on, but only if you're capable of getting S rank. (I honestly think it's funny for a rhythm game, but... since it's a bit grindy... I let it slide.)
The chats, calls and video calls are fun. When given choices, they don't influence the intimacy lv. tho. (not sure about video calls...)
The new features are... nice? Fab Snap and Wanderer's Whereabouts uses the 3D models. You can see what shenanigans they're up to. (I don't check them that often)
-- Event
There's... no difference here with Ruri Tunes, same songs. Only added specific event drops. Ranking feature here, so you might get competitive.
At least... you get interesting stories?
- Storyline 3/5
Takes place when the brothers are noobs in the Devildom which is interesting. You get to see them improve as... demons? lol Fun dynamic between them and MC, since MC is from the future.
They do give choices for new players, in case you haven't played the previous game. So the story won't get confusing, maybe?
TL;DR
- An improved (recycled-ish) Obey Me game and the MC from a different timeline.
- For new players, interesting game with multiple characters to interact with but the battle can get repetitive fairly quickly.
(Might change later on after they added an event.)
edit; tried making it new player friendly. and changed the graphics to 4/5
edit2; event added!