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Neural Cloud | English
3.6Game is great overall, animation awesome.
I will mostly point the faults
Gameplay:
Their mistakes from GFL is repeated in this game.
Gameplay need some QOL improvement and for the dev to think outside their comfy zone or their old design. For example the Fragment Search Stage is just bad by gameplay design and redundant to be played everyday in terms of gameplay.
Progression is old fashioned by design and sucks. Player punished for not sticking to 1 core teams (Due to game progression rush = more resources permanently). Not to mention expensive levelling to catch up to current stage level.
The amount of units to bring to the field are few, which is ironic due to this game is gacha unit collecting game, but it is less incentives for players to invest in other units until late in progress.
But even then you will still want to powerup your core team due to autoplay (you want the simple AI on autoplay to win the stage, so you need team that can pass the stage with ease)
Sound:
Certain characters are not homescreen material at all (hopefully only few of them). Not only their VA voice is limited, they only speak few words and repeats often.
Honestly seems most of the effort only goes to persica (and some others)...
Putting certain characters and hearing the same short voicelines repeated again and again is just.. ugh...
Correction: sounds seems to unlock with affection lvl, still seeing how it will goes. I'm not sure how to trigger it i homescreen.
Value:
Shops are cluttered.
Its a pain getting used to it, and the main screen jumps and shift oftens, but is not a big deal.
They should clean up their shops a bit.
I hope the monthly subs is not more than 1 type.
Let's see what's in their shop next month.
I'll update Value score by then (either +1 or -1)
Story:
Is Ok